Game Engineering
Core gameplay, input, physics, and reliable state systems.
Neptune Game builds immersive, bio‑tech inspired gaming experiences with fluid performance and neon precision.
Explore GamesWe design and ship cross‑platform games and the tech that powers them: gameplay systems, real‑time graphics, multiplayer netcode, and cloud backends.
60–120 FPS targets, CPU/GPU profiling, memory budgets.
HLSL/GLSL, PBR pipelines, custom render effects.
Microservices, REST/GraphQL, Kubernetes on AWS/Azure/GCP.
CI/CD, automated tests, crash reporting, observability.
Core gameplay, input, physics, and reliable state systems.
PBR, lighting, VFX, and custom post processes tuned for FPS.
Matchmaking, lobbies, inventories, payments, and telemetry.
APIs, microservices, and ops on AWS/Azure/GCP with CI/CD.